'''OpenGL extension EXT.multi_draw_arrays

This module customises the behaviour of the 
OpenGL.raw.GLES1.EXT.multi_draw_arrays to provide a more 
Python-friendly API

Overview (from the spec)
	
	These functions behave identically to the standard OpenGL 1.1 functions
	glDrawArrays() and glDrawElements() except they handle multiple lists of
	vertices in one call. Their main purpose is to allow one function call
	to render more than one primitive such as triangle strip, triangle fan,
	etc.

The official definition of this extension is available here:
http://www.opengl.org/registry/specs/EXT/multi_draw_arrays.txt
'''
from OpenGL import platform, constant, arrays
from OpenGL import extensions, wrapper
import ctypes
from OpenGL.raw.GLES1 import _types, _glgets
from OpenGL.raw.GLES1.EXT.multi_draw_arrays import *
from OpenGL.raw.GLES1.EXT.multi_draw_arrays import _EXTENSION_NAME

def glInitMultiDrawArraysEXT():
    '''Return boolean indicating whether this extension is available'''
    from OpenGL import extensions
    return extensions.hasGLExtension( _EXTENSION_NAME )

# INPUT glMultiDrawArraysEXT.count size not checked against primcount
# INPUT glMultiDrawArraysEXT.first size not checked against primcount
glMultiDrawArraysEXT=wrapper.wrapper(glMultiDrawArraysEXT).setInputArraySize(
    'count', None
).setInputArraySize(
    'first', None
)
# INPUT glMultiDrawElementsEXT.count size not checked against primcount
# INPUT glMultiDrawElementsEXT.indices size not checked against primcount
glMultiDrawElementsEXT=wrapper.wrapper(glMultiDrawElementsEXT).setInputArraySize(
    'count', None
).setInputArraySize(
    'indices', None
)
### END AUTOGENERATED SECTION